28 Commits

Author SHA1 Message Date
bd87675d26 Bumping version to v0.0.1.1 2025-02-16 00:05:26 +01:00
64a02a785a Minimum Viable Product
This version is still missing a lot of things that I have planned.
But I'll leave that for future me to deal, I am too tired right now
2025-02-16 00:03:30 +01:00
7618c81fef add: music system and music playback 2025-02-15 23:40:45 +01:00
54c51bf3ad Bumping version to v0.0.1.0
Hooray! I'll get some sleep now
2025-02-15 04:06:08 +01:00
f58930d82b Add: all level disigns
Ready to move on to next stage: audio and level improvements
2025-02-15 04:05:16 +01:00
d55f9be136 Bump version to v0.0.0.8 2025-02-15 02:31:02 +01:00
9f07a2bc5d add: LevelThirteen
Almost there, just two levels more. And then we can start working on audio.
2025-02-15 02:30:34 +01:00
2e24374eb6 Bumping version to v0.0.0.7
I need a few levels more, I will work on audio later after finishing the design for all levels.
Deadline in 2 days and 19 hours. Holy fuck the pressure is on.
2025-02-13 17:35:38 +01:00
acbaf7cdca add: LevelEleven 2025-02-13 17:31:22 +01:00
eab7bd3baa Bump version to v0.0.0.6 2025-02-13 00:52:49 +01:00
aedb206f95 Add: LevelEight design 2025-02-13 00:52:09 +01:00
9160370e5a Bump version to v0.0.0.5 2025-02-11 21:00:00 +01:00
a247d5b53f add: LevelSix Complete
Holy shit this is a complex level to make. Just look at the fucking Level Blueprint.
2025-02-11 20:59:12 +01:00
ec72f7d276 Bump version to 0.0.0.4 2025-02-11 14:14:57 +01:00
5abef8d5d7 add: LevelSix design, pending TargetObject 2025-02-11 10:53:39 +01:00
b29de1a951 add: LevelFive
My right mouse button "broke" (a single click on the mouse will register multiple clicks in the system), I just bought it for three days and it's 8 euros. FML.
2025-02-09 19:46:09 +01:00
6017e1e075 Bump version to v0.0.0.3 2025-02-09 02:54:04 +01:00
92c91de18b add: complete LevelFour 2025-02-09 02:53:16 +01:00
53843492a9 add: README: Level progression and plot 2025-02-08 20:21:20 +01:00
da5e29e75b add: Level One to Four (partial)
I am trying to churn out all of the level designs this weekend. So I can focus on school next week.
2025-02-08 20:20:15 +01:00
055576de8b Bump Project Version to v0.0.0.2 2025-02-07 22:47:04 +01:00
be4599896d Preparing for v0.0.0.2
There is only Level Zero (Tutorial Levels) and Level One
Making a level is hard :(
Added from Fab:
- City Subway Train Modular
- Modern House Pack Vol. 1
- SuperGrid Starter pack
- Vista Modern House Environment
- Modular Bakery Shop

More level design are coming, audio will come soon
2025-02-07 22:46:09 +01:00
951bdc7516 add: LevelOne Design 2025-02-07 21:48:42 +01:00
8e03f04e48 mod: README spell check and improvements 2025-02-06 15:38:40 +01:00
085308adb5 add: barrier, first levels, some assets 2025-02-06 15:21:23 +01:00
7aa4286da9 mod: little fix to README 2
idk how 2 use git
2025-02-04 09:07:01 +01:00
c30508ac03 mod: little fix to README 2025-02-04 09:06:02 +01:00
8405d9fbaa add: LevelMaster to Minimal_Modified 2025-02-04 09:01:28 +01:00
1135 changed files with 50 additions and 18 deletions

View File

@@ -1,8 +1,8 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/MirroredWorld/Maps/LevelNone.LevelNone
EditorStartupMap=/Game/MirroredWorld/Maps/LevelNone.LevelNone
GameDefaultMap=/Game/MirroredWorld/Maps/LevelZero.LevelZero
EditorStartupMap=/Game/MirroredWorld/Maps/LevelZero.LevelZero
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False
@@ -24,6 +24,7 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.MegaLights.EnableForProject=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

View File

@@ -8,7 +8,7 @@ CompanyName=qtnull
CompanyDistinguishedName=qtnull
Homepage="https://nekoc.cc/"
CopyrightNotice="Copyright © qtnull MMXXV. "
ProjectVersion=0.0.0.1
ProjectVersion=0.0.1.1
LicensingTerms="All Rights Reserved. "
PrivacyPolicy="https://www.youtube.com/watch?v=dQw4w9WgXcQ"
@@ -19,3 +19,6 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
[SectionsToSave]
+Section=StartupActions
[/Script/UnrealEd.ProjectPackagingSettings]
FullRebuild=False

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