16 Commits

Author SHA1 Message Date
6017e1e075 Bump version to v0.0.0.3 2025-02-09 02:54:04 +01:00
92c91de18b add: complete LevelFour 2025-02-09 02:53:16 +01:00
53843492a9 add: README: Level progression and plot 2025-02-08 20:21:20 +01:00
da5e29e75b add: Level One to Four (partial)
I am trying to churn out all of the level designs this weekend. So I can focus on school next week.
2025-02-08 20:20:15 +01:00
055576de8b Bump Project Version to v0.0.0.2 2025-02-07 22:47:04 +01:00
be4599896d Preparing for v0.0.0.2
There is only Level Zero (Tutorial Levels) and Level One
Making a level is hard :(
Added from Fab:
- City Subway Train Modular
- Modern House Pack Vol. 1
- SuperGrid Starter pack
- Vista Modern House Environment
- Modular Bakery Shop

More level design are coming, audio will come soon
2025-02-07 22:46:09 +01:00
951bdc7516 add: LevelOne Design 2025-02-07 21:48:42 +01:00
8e03f04e48 mod: README spell check and improvements 2025-02-06 15:38:40 +01:00
085308adb5 add: barrier, first levels, some assets 2025-02-06 15:21:23 +01:00
7aa4286da9 mod: little fix to README 2
idk how 2 use git
2025-02-04 09:07:01 +01:00
c30508ac03 mod: little fix to README 2025-02-04 09:06:02 +01:00
8405d9fbaa add: LevelMaster to Minimal_Modified 2025-02-04 09:01:28 +01:00
3260aec113 del: removing Minimal_Default from Git 2025-02-04 08:49:21 +01:00
70a08bc833 fix: Minimal_Default renamed to Minimal_Modified
Turns out the change made to Minimal_Default is there.
It's just that Unreal Engine upon opening the cloned project
Minimal_Default reverts to the state from the original state from StarterPack.
2025-02-04 08:48:26 +01:00
62ca3c1ece wtf? Minimal_Default still not added? 2025-02-04 00:16:07 +01:00
6dee07f57e fix: map Minimal_Default update
For some reason in the v0.0.0.1 tag this map wasn't added.
2025-02-04 00:00:10 +01:00
168 changed files with 49 additions and 18 deletions

View File

@@ -1,8 +1,8 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/MirroredWorld/Maps/LevelNone.LevelNone
EditorStartupMap=/Game/MirroredWorld/Maps/LevelNone.LevelNone
GameDefaultMap=/Game/MirroredWorld/Maps/LevelZero.LevelZero
EditorStartupMap=/Game/MirroredWorld/Maps/LevelZero.LevelZero
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False

View File

@@ -8,7 +8,7 @@ CompanyName=qtnull
CompanyDistinguishedName=qtnull
Homepage="https://nekoc.cc/"
CopyrightNotice="Copyright © qtnull MMXXV. "
ProjectVersion=0.0.0.1
ProjectVersion=0.0.0.3
LicensingTerms="All Rights Reserved. "
PrivacyPolicy="https://www.youtube.com/watch?v=dQw4w9WgXcQ"
@@ -19,3 +19,6 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
[SectionsToSave]
+Section=StartupActions
[/Script/UnrealEd.ProjectPackagingSettings]
FullRebuild=False

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
Content/Fab/Bed/bed.uasset Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More